FP2 Lilac Running Animation Tweak

https://twitter.com/SDiDuro/status/817955526873059328

“Note to self: Legs don’t swing back and forth when running, they go through a cycling motion.” – SDiduro, https://twitter.com/SDiDuro/status/817955526873059328

// Commentary Corner: 

While the difference between the two animations might not be immediately apparent, you can most easily see the change by focusing on the knees and the motion of the lower leg relative to that.

Dragon Valley Returns

Dragon Valley - Night

“Dragon Valley returns in Freedom Planet 2 as the first stage! (Pixel art by , sky by )” – @GalaxyTrail

// Commentary Corner:

First off, we’ve got confirmation that Dragon Valley will be the first stage, meaning that Shang Tu and Avian Museum screencaps featured previously are from levels later in the game. Good to know!

For comparison, the background used in the nighttime cutscenes of Freedom Planet 1 near Lilac’s Treehouse and Torque’s Tent:

DragonValley_Cutscene_Night

Notably, the cutscene background lacks the fog and mist effects visible in FP1’s Dragon Valley

DragonValley_Playable_Day

FP2’s version of this art features quite a few more distant cliffs, the cloud/fog effect is retained, and the skies are far more detailed than before. However, there are no clear counterparts in the new image to the long stretches of flat plateu / mountain / cliff / hill that are shown in FP1. This leads me to believe that the two years of time have cause significant change to the local geographical features, this is a different _area_ in Dragon Valley, or that the new interpretation is simplier closer to what FP1’s Dragon Valley was intended to represent.

In any case, the new artwork is gorgeous! Tim Jonsson and Dan Syron’s works are meshing together very well! FREEDOM PLANET 2 HYPE.

Freedom Planet 2 Alpha Soundcloud Soundtrack Playlist: https://soundcloud.com/leila-wilson-woofle/sets/8vzrqpehgpv7
GalaxyTrail Twitter: https://twitter.com/galaxytrail
Freedom Planet Discord Server: https://discord.gg/0qWdN0V3VPsmefmH
Freedom Planet Forums: http://www.galaxytrail.com/forum/index.php

GET ITEM: SODA!

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Treasure chests are now functional. Do dee doooo! 🎵 

@SDiDuro https://twitter.com/SDiDuro/status/757078458782613504

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Makin’ items is pretty relaxing…

@SDiDuro https://twitter.com/SDiDuro/status/756751320825098240

 

// Commentary Corner: 

The fun thing is that almost all of these items could easily be turned into real merchandise, so that’s something to look forward to. Neat designs!

I can’t help but wonder if we’re going to see some of the NPCs / story-characters using these same items in-character as part of the story or as a matter of background dressing, without addressing the videogamey nature of them fundamentally.

HEYSUEZO on Twitter

HEYSUEZO on Twitter

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Milla is going to be fun to work with. Her attack speed is buffed from FP1 and she’ll overall be more versatile. – @SDiDuro https://twitter.com/SDiDuro/status/708188074816090112 Angry puppy! Green Murder Spikes! Or Phantom Shield Bursts! Whichever name you prefer! Still cute and hug-worthy. And I’m liking the look of the phantom cube on the left. Looks more … Continue reading