Freedom Planet 2 Carol Tea Gameplay Preview

“It’s robot smashy slashy time! Here’s a taste of what Carol can do in Freedom Planet 2!”

 

Published on Jan 3, 2017

Freedom Planet 2 © 2017 GalaxyTrail, LLC. Carol © Ziyo Ling.

Carol’s back, and she’s got some new tricks up her feline sleeves! Her Jump Disc lets her slice up enemies from a distance, and she can home in on its location for extra damage. She can also throw the disc upwards to reach new heights. Combined with her wall jumping, she has the most vertical mobility of any character in the game. She’s also been training in Bike Fu and has a number of new, hard-hitting attacks while riding her motorcycle. She can even throw it just like her disc!”

 

(Commentary corner would go here, but the author needs sleep.)

Happy Freedom Planet Day!

*WARNING*: THE MUSIC AND VIDEO PRESENTED DEPICTS A WORK IN PROGRESS.
THESE MAY OR MAY NOT BE THE SAME IN THE FINAL GAME.

https://soundcloud.com/leila-wilson-woofle/freedom-planet-2-previews

 

 

 

“From @GalaxyTrail on Twitter:

Hope everyone has been enjoying their holidays! In the meantime, we have a few announcements!

Freedom Planet 2: Sample Version will be available at the end of January as a free download, and include all playable characters.

We’ll be sharing gameplay videos of each heroine over the next few weeks, starting now with Lilac!

Lastly, we’ll be showing off the demo in person at PAX South! Find us in San Antonio, TX on January 27-29.

We’ve got a busy and exciting few weeks ahead of us and we hope you’ll like what we have in store!”

 

// Commentary Corner:

Quick bullet list of sections of note:

  • The Guard Gauge(?) blinks on and off until just after the Energy Bar fills (@13), but doesn’t appear to empty when an attack is successfully guarded against (@17).
  • @31: Boost-rolling now applies even when falling in the air, but applies a deceleration just before takeoff.
  • @41: Lilac can now perform Rising Slash while in the air. (The “High Uppercut” exploit in FP1 becomes an Ascended Glitch.)
  • @42: Enemies can destroy some sections of the level, and this doesn’t appear to be mandatory.
  • @58: Getting items from chests now displays text indicating what was in the chest.
  • @1:00: CAMERA ZOOM-OUT OPTIONS!
  • @1:01: Shields/Barriers now seem to manifest as a flying follower and change based on element. In addition, shield/barrier health is displayed on the health bar with icons indicating the element. We see the Earth and Fire manifestations in particular.
  • @1:07: Rainbow rings appear similar to the Dragon Rings (or “Time Gates”). When activated, a bar near the bottom displays :crystal:BONUS:crystal:. It seems like the more distance traveled during that time will give more bonus crystals when it ends.
  • @1:16: Boss health bar. It might be placeholder, as FP1 had placeholder health bars at some time, but it might be here to stay.
  • @1:30: Revivals in action.
  • @1:38: I DON’T KNOW WHAT THIS IS BUT IT LOOKS COOL

 

@1:41 Speculation of a fourth possible playable character. Given the timing until the demo arrives at PAX and the promise to upload videos for all playable characters, this does line up and could be anything. (I’m kinda hoping it’s Neera, Cory, or Merga, personally.) When pointed out that Milla isn’t typically associated with read, another way to interpret it is: Milla Cube Green, Carol Bike Red, Lilac Boost Lilac, and ?Mystery?Flavor? (Note that speculation is just that. Don’t be disappointed if this does not occur. )

 

FREEDOM

PLANET

2

H Y P E